In my spare time, outside of Glitch, I’ve been chipping away at a small helper library for the Corona SDK. Its goal is to simplify and reduce the common features in our games so to speed up development.

The library is called Puggle and I will be releasing it in the future as a plugin on the Corona Marketplace, however, it’s not as feature-complete as I’d hope currently, and I want to put it through some testing.

I figured the best way to both add the required features and test it would be to produce some games using it, the first being It’s Not Rocket Science.

The game itself is purposefully simple and similar to a previous game I’ve made. It’s currently in private alpha testing ( a fancy term for “asking my wife to play it” ), and I hope to release it as a beta soon. If you’re interested in giving it a whirl please let me know!

Below are a few screenshots, no videos yet sadly.